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Killing floor 2 fleshpound
Killing floor 2 fleshpound










The Gunpound's code and model can be found in 2.5 and later versions, but he does not appear as a fightable enemy in any versions of the mod aside from the 2.53 fan patch on which he is fully functional. His amount of health and attack damage is close to the Scrake and Fleshpound's. Attacks taken while his gun arm was up would do less damage than a regular shot would.īased on his statistics, the Gunpound would appear in later waves. Second, after taking a certain amount of damage, the Gunpound would be able to block incoming attacks with his gun arm. First, the Gunpound takes 50% less damage from explosives, such as including LAW rockets. The Gunpound has two unique defensive features that the Fleshpound does not have. Compared to the Fleshpound, his eyes are visible, his skin is lighter and he has no yellow gauge on his stomach. He would use the minigun at range, while the melee attack would be used if someone got next to him.

killing floor 2 fleshpound

He has two attacks minigun firing and a melee attack. The Gunpound is a modified Fleshpound who's left hand replaced with a minigun. The Gunpound (or Fleshpound Range) is an unused enemy found in Killing Floor 2.5s files.












Killing floor 2 fleshpound